Tag Archives: quantitative research

Lemon Difficult: Building a Strategic Speculation Consultancy


Joseph LindleyJoseph Lindley works with design fiction in order to facilitate meaningful speculation about the future. In between he likes to make music, take photographs and combine the other two with things that fly. Quoting from his 2012 song Tingle in the Finger: it’s a designed world, balanced and slippy. Artificial. I see beauty, not a little superficial. Colder wind.

Editors Note: When I agreed to collaborate with my friend Dr. James Duggan in order to explore a future where corporate taxation was transparent, I had no idea that it would ultimately result in me writing an introduction to my own blog piece on Ethnography Matters. To explain: at an event to share the results of our design fiction tax project (that I did with James) I ended up talking to Heather, and was pleasantly surprised to discover that she was one of the people behind this website. I was aware of Ethnography Matters because of citing Laura Forlano’s posts while writing about ‘anticipatory ethnography‘ for EPIC. Through the wonder of serendipity, that citation, the collaboration with James, and the conversation with Heather has lead to this introductory paragraph being tapped out on my keyboard. Amazing! This seems like the best place to say a massive thank you to the Ethnography Matters team for their extensive and friendly support through the process. Also a massive thank you to Rob, Ding and Dhruv who contributed posts. Hopefully what we’ve collectively written will be of use, interest, or act as some kind of stimulus to provoke new insights about ethnography. So long, and thanks for the all the fish.

This post is part of the Post Disciplinary Ethnography Edition based on work done at the HighWire Centre for Doctoral Training and curated by Joseph Lindley. The other articles in the series are “What on Earth is Post Disciplinary Ethnography?“, “What’s the matter with Ethnography?“, “Everybody’s an Ethnographer!” and “Don’t Panic: the smart city is here”.

Design fiction is what I do. I’ve immersed myself in it for the last 3 years, and it is the subject of my doctoral thesis. I’ve explored it by adopting a ‘research through design‘ approach, which in essence means I’ve been ‘researching design fiction by doing design fiction’. It also means I get to be playful, which suits me fine. The ‘doing’ part of design fiction can be great fun (arguably it’s an integral part of getting design fiction’s right) and this has made my PhD experience an absolute blast. Of course there has been a fair amount of reading and desk-based research too but for the most part I have been doing practical experiments with this extremely flexible approach to speculating about the future. One of the many insights coming out of my research is that design fiction achieves many of the same things that design ethnography does. Furthermore it achieves those by leveraging some of the same properties of the world that design ethnography does. Design fiction can easily be adapted to play an important role in virtually any kind of research project.

But what is design fiction? The generally accepted definition of design fiction is the ‘intentional use of diegetic prototypes to suspend disbelief about change‘. That’s a bit of a jargony mouthful. With the most jargony part being the word ‘diegetic‘. Diegetic is the adjective from the noun ‘diegesis’, and diegesis is derived from ancient Greek philosophy. The concept is fiendishly deep and complex, so properly ‘getting’ it is pretty damn hard (and, if I’m honest, probably beyond my modest cognitive capacity). For the purposes of design fiction, however, it can be taken to simply mean ‘story world’. So if we put it like that, design fiction is really quite simple: it’s about incorporating design concepts into story worlds. But why would you join together a design concept and a story world, why put a prototype inside a fictional world, what’s wrong with this world? Well, it’s about the power of situativity, the depth of insight that emerges when action and context are considered together and with equal importance. And this is where the similarity between design fiction and ethnography can be drawn. The combination of design provocation and context is design fiction’s unique selling point (even if it is all just ‘made up’). It differs from traditional notions of fiction in that it tells situations rather than stories. And it differs from normal views of design, in that the designs are only of consequence when considered in terms of the (made up) situations they’re placed within.Read More… Lemon Difficult: Building a Strategic Speculation Consultancy

Where does ethnography belong? Thoughts on WikiSym 2012


On the first day of WikiSym last week, as we started preparing for the open space track and the crowd was being petitioned for new sessions over lunch, I suddenly thought that it might be a good idea for researchers who used ethnographic methods to get together to talk about the challenges we were facing and the successes we were having. So I took the mic and asked how many people used ethnographic methods in their research. After a few raised their hands, I announced that lunch would be spent talking about ethnography for those who were interested. Almost a dozen people – many of whom are big data analysts – came to listen and talk at a small Greek restaurant in the center of Linz. I was impressed that so many quantitative researchers came to listen and try to understand how they might integrate ethnographic methods into their research. It made me excited about the potential of ethnographic research methods in this community, but by the end of the conference, I was worried about the assumptions on which much of the research on Wikipedia is based, and at what this means for the way that we understand Wikipedia in the world. 

WikiSym (Wiki Symposium) is the annual meeting of researchers, practitioners and wiki engineers to talk about everything to do with wikis and open collaboration. Founded by the father of the wiki, Ward Cunningham and others, the conference started off as a place where wiki engineers would gather to advance the field. Seven years later, WikiSym is dominated by big data quantitative analyses of English Wikipedia.

Some participants were worried about the movement away from engineering topics (like designing better wiki platforms), while others were worried about the fact that Wikipedia (and its platform, MediaWiki) dominates the proceedings, leaving other equally valuable sites like Wikia and platforms like TikiWiki under-studied.

So, in the spirit of the times, I drew up a few rough analyses of papers presented.

(Wikipedia and its platform, MediaWiki are but one of a host of other wiki communities and platforms which is why I’ve distinguished between Wikipedia and others.)

It would be interesting to look at this for other years to see whether the recent Big Data trend is having an impact on Wikipedia research and whether research related to Wikipedia (rather than other open collaboration communities) is on the rise. One thing I did notice was that the demo track was a lot larger this year than the previous two years. Hopefully that is a good sign for the future because it is here that research is put into practice through the design of alternative tools. A good example is Jodi Schneider’s research on Wikipedia deletions that she then used to conceptualize alternative interfaces  that would simplify the process and help to ensure that each article would be dealt with more fairly.

Talking about ethnography?

I am still intrigued by the fact that so many quantitative analysts wanted to know about ethnography during our open space session. We started the session with those who had done ethnographic work talking about their experiences: Stuart Geiger talked about his ethnographic work on Wikipedia bots, Isis Amelie Hjorth talked about her ethnographic enquiry into Wreckamovie, the collaborative movie outfit from Finland and Paško Bilić discussed how he studied breaking news stories on Wikipedia. Others wanted to know how you even begin to do ethnographic research on Wikipedia when editors are a) anonymous and b) located all around the world. One participant said, “I’m faced with 3 million edits (in my dataset) and I have to say something about them. How do I even begin?”Read More… Where does ethnography belong? Thoughts on WikiSym 2012