Tag Archives: an xiao mina

The Chickens and Goats of Uganda’s Internet


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An Xiao Mina

Editor’s Note: Memes means, unit of cultural transmission,” and that’s what designer and artist An Xiao Mina @anxiaostudio does in the Story to Action edition of Ethnography Matters. She moves from Ugandan chickens to Western Lolcat, from meme to meaning, deconstructing each meme with cultural analysis. The “action” in this case is a new model for internet culture analysis and a new project that An Xiao is launching in the coming months, the Civic Beat. Her analysis and project compliment the recent publication of Henry Jenkin’s, Sam Ford’s, and Joshua Green’s Spreadable Media: Creating Value and Meaning in a Networked Culture.

An Xiao shared this story below at Microsoft’s annual Social Computing Symposium organized by Lily Cheng at NYU’s ITP

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In my first week in Uganda, I was scheduled to give a lecture at a local university, discussing memes and civic life in China. I used a modified version of a talk I’d given previously, tailored slightly for what little I knew about Uganda at the time. The talk and venue themselves were quite familiar—smart people sitting in a row, an air-conditioned room, a shiny projector. It looked like any lecture hall I’d spoken in.

Different humorous chicken and goat memes found on the Ugandan web. Images compiled by Samuel Kamugisha.

Different humorous chicken and goat memes found on the Ugandan web. Images compiled by Samuel Kamugisha.

But the story of getting there was another matter entirely. I decided to take a long route, which had me walking past some chickens in coops. The road was mostly paved, but sometimes I had to walk on a dirt road. And that particular day I didn’t see any goats, but every now and then they’d cross my path.

As I’ve spent more time in Uganda and explored both Kampala and the upcountry regions, I saw more and more of them: chickens, goats, cows, a few pigs, the occasional duck. In the urban areas of the US and China, I’d grown used to a different menagerie, consisting mainly of cats, dogs and squirrels. But as a majority agricultural society, Uganda and its capital are filled with livestock, and the animals waddle, meh, oink and cluck away like a scene from the Farmer in the Dell.

I hadn’t realized it at the time, but my physical journey to talk about social and political memes from China helped gave me some insight into Uganda’s meme culture, and global internet culture in general.

Read More… The Chickens and Goats of Uganda’s Internet

March 2013: Stories to Action Edition


TTricia Wang his month’s Stories to Action edition was inspired by a panel that Ethnography Matters co-founder, Tricia Wang (@triciawang), curated at Microsoft’s annual Social Computing Symposium organized by Lily Cheng & Liz Lawly at NYU’s ITP. For the panel, Tricia asked several researchers to share a specific story from their field experience, the insights gained from the story, and how those insights shaped their projects. In this edition, several speakers elaborate on what they shared.

Welcome to the Stories to Action edition of Ethnography Matters!

Over the last few decades, organizations have learned to use the tools and approaches of ethnography to inform product and service development.[1] But the idea of gaining context-specific insights about users before a product or service is engineered is still relatively new. In May, Jenna Burrell is curating an edition on how to talk to organizations about ethnographic research (please reach out if you’d like to guest post for that edition!).

This month, we want to show that the ethnographic process is more than just an insight-generating machine. As ethnographers, we gather stories, analyze them, and identify the relevant insights. But, we do so much more. We do stuff with those stories and insights. We design products, services, apps, campaigns, and programs. We create new approaches to problem-solving. All that analyzing? It never stops. Like software programmers, we are constantly improving our designs.

To ethnographers this is all obvious. But it’s not always clear to others.

Clients often focus on end-product insights, failing to realize that ethnographic practice is a complex and multi-stage process. It is common among ethnographers working in the private or public sector to share frustrations that clients want ethnographic insights, but do not grasp the fieldwork and analytical work required to produce deep insights.

As ethnographers, we can feel the fieldsite in our bones. It stays with us. We can recall every participant’s face, the colors of their clothes, the texture of their hair, and the way they hold their cellphones. Long hours of fieldwork are sprinkled into memos, invoices, project management files, and proprietary qualitative software.

We can close our eyes and envision the tangible evidence of shadowing and participant observation: the project room filled with colored sticky notes on the walls, black and red sharpies strewn over the table, and white boards full of diagrams.

We are haunted by the people we interview—the woman whose hands trembled as she told a deep secret that she had never told anyone else or that kid who showed so much joy when he started leveling up.

The meaning of these experiences, these stories, and every minute detail of the research is clear to us. We know the weight of our analysis.

All the client sees: one powerpoint.

With the client’s myopic focus on insights, ethnographers may mistakenly think that clients don’t need to see the messy stuff. Fieldnotes, stories, and analysis seem less important.

Both clients’ focus on insights and ethnographers’ acceptance of this had led to an undesirable outcome for the field of business ethnography: many of the core practices of ethnographic observations and analysis become invisible and devalued.

Our hope is to offer more examples of how ethnographic research can contribute to amazing design decisions. Great stories from the field inform our actions in the development phase of our projects. For this month’s story edition, we wanted to showcase the strength of amazing stories that can go a long way to inform insights and actions.

This month’s Stories to Actions theme was inspired by a panel that I curated at Microsoft’s annual Social Computing Symposium organized by Lily Cheng at NYU’s ITP.

I had asked several researchers to share a specific story from their field experience, the insights gained from the story, and how those insights shaped their projects. This edition will feature posts that will further explore important stories from ethnographic research that have led to important insights from prominent ethnographic researchers:

In addition to the stories shared at the Social Computing Symposium, we also have a guest post from Adriana Young Valdez about how she used stories gathered from ethnographic work to design games.

The posts in the Stories to Action Edition will shed some light on the important stories behind ethnographic research that may sometimes be overlooked when clients are only looking for big picture insights.

OTHER POSTS IN THE STORIES TO ACTION EDITION:

 

footnotes:

[1] This post is primarily about ethnographers who produce reports for clients, though the points also would apply to academics and their published research findings.

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We’re looking for guest contributors for Nicolas Nova’s Ethnomining edition in April. Check out the upcoming themes to see if you have something to submit!

Check out past posts from guest contributors! Join our email groups for ongoing conversations. Follow us on twitter and facebook.

Designing for Stories: Working with Homeless Youth in Boyle Heights


Editor’s Note: This post for the February ‘Openness Edition‘ comes from Jeff Hall, Elizabeth Gin and An Xiao Mina who discuss their project to facilitate personal storytelling by homeless youth from Jovenes, Inc. in Boyle Heights, a neighborhood in East Los Angeles. The team from the Media Design Practices/ Field Track program at Art Center College of Design in Pasadena, California had so much success with the timeline structure that they’re packaging it for future use at Jovenes, Inc. and releasing it under a Creative Commons license so others can try it out in the field. This kind of repurposing of ethnographic tools is exactly the kind of sharing that we get excited about at EM and we encourage others to share their own tools and work processes in similar ways.

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Photo by the authors. All rights reserved.

Ethnography has a lot to offer design, as evidenced by the growing field of design and design-related research informed by the methods and practices of anthropology.  Within this emerging interdisciplinary space, the design community and the anthropological community now have an opportunity to ask the question – “If anthropology has offered so much for design – what can design offer anthropology?”

We explored this question as part of our work with Jovenes, Inc., a center for homeless youth in Boyle Heights, a neighborhood in East Los Angeles.  Our goal was to provide an opportunity for youth to tell their personal stories and experiences. These stories would assist the organization in learning more about its constituency and support applications for additional funding to improve its programming and services. We worked in the vein of Participatory Action Research, by Alice McIntyre, taking a collaborative approach to the design and storytelling process, ensuring that both the youths’ untapped creative abilities and our expertise and research were consistently utilized throughout the experience.Read More… Designing for Stories: Working with Homeless Youth in Boyle Heights

An example of why culture and design matter for the user – it’s in the details


An Xiao Mina’s latest post about seat numbers in China is a great example of how design that attempts to understand the user’s world matters. She explains in her post why there is no 12E in this photo:

Contrary to intuition for English speakers, seats 12F and 12D are next to each other on the train. Why no 12E? After some time, I realized it’s because the letter E sounds like the number 1 in Chinese.

Without awareness of how the letter E sounds in this context, any designer (Chinese speaking or non-Chinese speaking) could easily overlook this very minor detail that would great confusion for a person who is looking for their seat.

Minimizing unintentional confusion in design requires attention to the details. This is why ethnography and user studies are important.